I was shuttled up to LeapFrog in Emeryville, CA, to train as
an 'Audio Lead' for this videogame.
This involved
a few classes with LeapFrog training staff regarding
the
methods and PC programs they customarily used to create their games.
They had special protocol and tecniques for many aspects of game creation,
including interesting ways of noting dialogue for recording such that words and phrases would
be performed in specific ways.
Done properly, these
words and phrases were recorded only once, then usedmultiple times in the game ...
thus saving precious memory for higher res SFX and music.
I
supervised, supervised the dialogue recording, edited and mastered the dialogue and most of the sound design/effects,
supervised and coordinated the music.